Progress
ui.widgets.ProgressProgreso determinado e indeterminado.
BEHAVIOR CONTRACT
El porcentaje, status, height y la animación indeterminada forman un solo componente.
RECORDED INTERACTION
Muestra 25 / 60 / 100, error e indeterminado.
// ── Progress ──
pub fn buildProgress(scope: *ui.Scope, cx: *ui.Cx) anyerror!*ui.Node {
const a = cx.allocator;
const c = try col(cx, 16);
try c.appendChild(a, try label(cx, "Values 25% / 60% / 100%"));
try c.appendChild(a, try W.Progress(.{ .value = 25, .width = 320, .show_text = true }).mount(scope, cx));
try c.appendChild(a, try W.Progress(.{ .value = 60, .width = 320, .show_text = true }).mount(scope, cx));
try c.appendChild(a, try W.Progress(.{ .value = 100, .width = 320, .status = .success, .show_text = true }).mount(scope, cx));
try c.appendChild(a, try label(cx, "Heights (2 / 4 / 8 / 12)"));
inline for (.{ 2, 4, 8, 12 }) |h| {
try c.appendChild(a, try W.Progress(.{ .value = 50, .width = 320, .height = @as(f32, h) }).mount(scope, cx));
}
try c.appendChild(a, try label(cx, "Error / indeterminate / no-text"));
try c.appendChild(a, try W.Progress(.{ .value = 40, .width = 320, .status = .@"error", .show_text = true }).mount(scope, cx));
try c.appendChild(a, try W.Progress(.{ .indeterminate = true, .width = 320 }).mount(scope, cx));
try c.appendChild(a, try W.Progress(.{ .value = 70, .width = 320, .show_text = false }).mount(scope, cx));
return c;
}El código literal de la story en el Storybook (zenit 5f9add5+wip 2026-09-30). W es ui.widgets; col / row / label son pequeños helpers de layout del Storybook.
ProgressProps
ui.widgets.Progressfn Progress(props: ProgressProps) ProgressBuilderCampo
Tipo
Predeterminado
Descripción
valuef320当前值 (0-100)
statusProgressStatus.normal.success.@"error".normal状态
heightf324轨道高度
show_textboolfalse显示百分比文本
indeterminateboolfalse不确定模式
width?f32null总宽度 (null = grow)
*Node
ui.widgets.Progressmount devuelve *Node directamente: añádelo a un nodo padre.